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	<title>Comments on: On character creation (and avatars)</title>
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	<link>http://aslimeappears.wordpress.com/2008/04/25/on-character-creation/</link>
	<description>Updated when I feel like it</description>
	<pubDate>Sun, 06 Jul 2008 12:54:33 +0000</pubDate>
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		<title>By: Greg</title>
		<link>http://aslimeappears.wordpress.com/2008/04/25/on-character-creation/#comment-60</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Tue, 29 Apr 2008 21:21:30 +0000</pubDate>
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		<description>Games that are sweet with character deisgn:

Arcanum (a top-down steampunk-esque PC RPG) had "beauty", "charisma", "intelligence" and other stats.  If you were ugly, people didn't treat you well.  If you were stupid, you'd get worse dialogue options.  And the reverse was true.  With high intelligence you got the -clever- dialogue options.  With high charisma you'd get more followers.  etc etc

ArmageddonMUD (disclosure, I work here!) Since it is 100% a roleplaying game (you are not allowed to act out of character in the game) and text based, character creation is basically unlimited.  You write your description and create your personality, then play that person how you see fit.</description>
		<content:encoded><![CDATA[<p>Games that are sweet with character deisgn:</p>
<p>Arcanum (a top-down steampunk-esque PC RPG) had &#8220;beauty&#8221;, &#8220;charisma&#8221;, &#8220;intelligence&#8221; and other stats.  If you were ugly, people didn&#8217;t treat you well.  If you were stupid, you&#8217;d get worse dialogue options.  And the reverse was true.  With high intelligence you got the -clever- dialogue options.  With high charisma you&#8217;d get more followers.  etc etc</p>
<p>ArmageddonMUD (disclosure, I work here!) Since it is 100% a roleplaying game (you are not allowed to act out of character in the game) and text based, character creation is basically unlimited.  You write your description and create your personality, then play that person how you see fit.</p>
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		<title>By: Tormod Haugen</title>
		<link>http://aslimeappears.wordpress.com/2008/04/25/on-character-creation/#comment-59</link>
		<dc:creator>Tormod Haugen</dc:creator>
		<pubDate>Mon, 28 Apr 2008 13:33:16 +0000</pubDate>
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		<description>Guybrush Threepwood. If he was more competent, he wouldn't succeed at what he sat out to do ;)</description>
		<content:encoded><![CDATA[<p>Guybrush Threepwood. If he was more competent, he wouldn&#8217;t succeed at what he sat out to do ;)</p>
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		<title>By: David</title>
		<link>http://aslimeappears.wordpress.com/2008/04/25/on-character-creation/#comment-58</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 25 Apr 2008 18:47:12 +0000</pubDate>
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		<description>Haha! Oh, so many fine, fine memories. I have nothing against Larry, on the contrary, I'm actually quite fond of him. I was about eight or nine years old when I played the first two games... God bless.</description>
		<content:encoded><![CDATA[<p>Haha! Oh, so many fine, fine memories. I have nothing against Larry, on the contrary, I&#8217;m actually quite fond of him. I was about eight or nine years old when I played the first two games&#8230; God bless.</p>
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		<title>By: Daniel</title>
		<link>http://aslimeappears.wordpress.com/2008/04/25/on-character-creation/#comment-57</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 25 Apr 2008 15:47:57 +0000</pubDate>
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		<description>Larry Laffer!</description>
		<content:encoded><![CDATA[<p>Larry Laffer!</p>
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